![]() After a few weeks of in-game play, we realised – wait! – that playing Lemon Cake optimally actually wasn’t that fun. Days are short in Lemon Cake, so we soon found that half of our game-time was laboriously doing the same chores every day before the shop opened. It doesn’t sound like a problem, but it has a curious effect. You might even want to get some new cakes baking, guessing what the first customer might want. What this means in reality, however, is that you absolutely should be filling up the trays in the window, get everything fed and watered, and bake some preparatory cakes and put them on kitchen tables ready to be swapped into the shops. It can be eternally 8am in the morning, should you want. For example, you can spend as much time as you want setting up the shop before you turn the Closed card to Open. The laissez-faire attitude does have its problems, however. It also makes Lemon Cake an ideal gateway game for a younger or more casual player. But baking could and should be relaxing, and that’s the case here. Similar games can be more tense than a stint on Warzone. They will even come back, even more enthused, the next day.Īnd you know what? There is absolutely a place for that. Stay in bed and let the day pass you by, and no one will bat an eyelid. You can make as little, or as much, money as you want in a given day. This is punishment-free baking.Ĭustomers wait in their chairs for however long it takes, and don’t complain when they finally get their cake (well, you might get a more straight-faced emoji than usual floating above their head, but that’s the limit of how judgmental they are). Everyone in your village is mighty forgiving, and it lets you sink back into the armchair and stop worrying. But in Lemon Cake there is not much of the sort. The customers would bugger off if you spent more than an hour of in-game time to hand them a jam doughnut. There would be daily objectives or challenges, perhaps. What other games would do here is pile on the pressure. And, of course, the customers need their pastries, and a burnt one won’t quite do. Those oozy patches on the floor need sweeping. Most of these come from flora and fauna that have to be maintained, like feeding cows, or watering the plants.Īs you would expect, Lemon Cake is a row of spinning plates, and your job is to determine which plate is in the most dire need of re-spinning. More often than not, this means grabbing some flour and sugar from the main kitchen, and hopping into a further back room where the more elaborate ingredients are kept, like eggs, milk, cherries and blueberries. So you hop into the bakery’s ‘front’ to take their order, and then move into the back rooms to begin making it. They have requests – certain cakes, pastries and sweets that are on your menu. Customers arrive and either sit down or browse your shop window of wares. Our first exposure to it was Diner Dash, way back when. Lemon Cake is a brand of game that’s been around for yonks. But she does just enough to get a foothold in the systems that really matter. You won’t be told about adjacent rooms that become available, or why large pools of creamy stuff (don’t ask) keep appearing on the floor. Except she doesn’t really help, as the tutorials are scant. ![]()
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